The Maures built the castle as a massive obsidian stronghold where the family could safely conduct magical research meant to recreate the prowess of the Suel Mages of Power. Over the centuries, succeeding generations of House Maure have built dungeons underneath the complex, none more busy than the generation led by a man known only as " Uncle ", the leader of the family at the time of its collapse centuries ago. It is Uncle and his relations who dug many of the currently-existing and explored dungeons. Uncle also initiated or continued the worship of a being that is known only as " Y ", and devoted, along with the other Maure, much time and energy on attempts to summon him, her, or it.
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Publication history[ edit ] Maure Castle was a location used in a campaign that Robert J. Kuntz ran for Gary Gygax , and they later both worked on. Gygax wrote about his experiences in this game in what would later be called "one of the foundations of our favorite hobby," by Dungeon magazine Editor-in-Chief, Erik Mona. The first level features a pair of impassable doors under the abandoned Maure Castle that prevent access to castle itself.
Beyond the doors is a fairly open dungeon with several rooms placed throughout. Each area includes its own challenge, ranging from images that come to life and attack to pools of dangerous fish to a climactic encounter with an iron golem.
Eli is an insane mage, bent on the collection of arcane knowledge at all costs. He is in these dungeons to study them and the treasures which they contain. These worshipers include a band of gnolls , a group of mages one of whom is surprisingly trigger-happy and a pair of torturers. In fact, the resurrected Eli Tomorast has been plotting his revenge on the mage for several months, though he is in The Statuary see below at this time.
This dungeon is actually part of the castle itself, where the previous levels were outlying complexes. The ancient magics of the Maure "family" are at play in this dungeon, involving a lich , a reconstructed member of the family and an evil psychic entity known as the Id Core which fuels an endless war between the other two.
This is also the new location of Eli Tomorast, who seeks to eliminate the warring forces and gain access to the secrets of Maure Castle. The module involves a storehouse of magical traps, artifacts and other devices gathered by the architect of Maure Castle, known only as "Uncle".
This adventure pits the players against the devices of the Maures and the machinations of the Demon Queen of Succubi, Malcanthet. The key to access one world is a magical device called an Octych.
Publication history[ edit ] Maure Castle was a location used in a campaign that Robert J. Kuntz ran for Gary Gygax , and they later both worked on. Gygax wrote about his experiences in this game in what would later be called "one of the foundations of our favorite hobby," by Dungeon magazine Editor-in-Chief, Erik Mona. The first level features a pair of impassable doors under the abandoned Maure Castle that prevent access to castle itself. Beyond the doors is a fairly open dungeon with several rooms placed throughout.
The sole responsibility for the content of each Tentative List lies with the State Party concerned. The publication of the Tentative Lists does not imply the expression of any opinion whatsoever of the World Heritage Committee or of the World Heritage Centre or of the Secretariat of UNESCO concerning the legal status of any country, territory, city or area or of its boundaries. Property names are listed in the language in which they have been submitted by the State Party Description Mamure Castle is located at the Mediterranean Sea side, on the Antalya-Mersin Highway, 6 km south-east of Anamur and km west of Mersin. The castle, covering an area of
Maure Castle - The Adventure Begins!